Tag Archive | "Design"

Nokia E7 in hand shows me again how Nokia excels at hardware design


As I told you a couple of days ago I won a Nokia E7 in a video contest and if you all voted for my video I sincerely appreciate it! Nokia let me choose from a silver or blue E7 and I like color so I went with the blue one. As you can see in my gallery below, I now own three of the latest Symbian^3 devices; the orange Nokia N8, silver Nokia Astound (C7), and blue Nokia E7. No matter what I may think about the response by Nokia regarding software updates you cannot argue they make some amazing hardware and the E7 has fired up my passion once again.

I will be working on my full review of the Nokia E7 as my T-Mobile SIM is back in the device after sending back the evaluation HTC Sensation 4G. Obviously, I am a fan of Nokia and Symbian or I would not write here on this site. I saw a good post on All About Symbian about the powerful and yet simple home screen we have on Symbian devices and it is honestly one of the reasons I use Symbian devices. If we could just get Anna on the E7 and N8 with the email client, web browser, and other improvements I would be happy until Windows Phone comes to Nokia. Even then, I will honestly miss many features of Symbian and plan to hold onto these three devices for quite some time.

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Houzz Interior Design Ideas Brings Inspiration Home


rel="attachment wp-att-25105" href="http://www.appcraver.com/houzz-interior-design-ideas/houzz/"> style=' float: left; padding: 4px; margin: 0 7px 2px 0;' class="alignleft size-medium wp-image-25105" title="houzz" src="http://www.appcraver.com/wp-content/uploads/2011/01/houzz-200x300.png" alt="" width="200" height="300" />New year, new room – nothing invokes the redecorating spirit more than a new year and a desire to beat the winter blahs. For those who are short on design ideas and in need of some inspiration to get this year’s room re-do underway, title="download houzz interior design app" href="http://itunes.apple.com/us/app/houzz-interior-design-ideas/id399563465?mt=8&partnerId=30&siteID=saW0nB/fQ6o">Houzz Interior Design Ideas is ideal. Amazingly comprehensive for a free, non-ad supported app, Houzz has thousands of decorating and design ideas for every room of the house and then some.

Users can sort photos by room or area, ranging from bedroom and bathroom to kitchen, landscaping, media room, or porch. Further narrow selections by design style – modern, traditional, eclectic, contemporary, etc. – or by metro area. Whether you’re looking for what’s hot in New York, Los Angeles, New Orleans, or even London or Hong Kong, Houzz Interior Design Ideas has got you covered. There are other useful features built in including idea books and the ability to save and share ideas.

Read the rest of href="http://www.appcraver.com/houzz-interior-design-ideas/">Houzz Interior Design Ideas Brings Inspiration Home

AppCraver.com, 2011. | href="http://www.appcraver.com/">Best iPhone Applications | href="http://www.appcraver.com/picks/">Top iPhone Apps

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GoPlay by Hedone Design – a hot new PlayBook replica theme


GoPlay by Hedone Design

Everyone is itching to get their hands on RIM’s latest venture the BlackBerry PlayBook. No date has been set firmly for its release, with the expected time frame being early 2011. The closest we can come at this time to having a PlayBook is installing a PlayBook replica theme on our current BlackBerry smartphones. There have been several of these released, each one doing their best to simulate what the look and feel of the PlayBook may bring to us.

The latest of these themes is called GoPlay, brought to you by none other than Hedone Design. Known for their impeccable attention to detail, Hedone Design has done a fantastic job bringing the PlayBook UI to your BlackBerry. Your home screen gives you fast access to a total of 15 icons: five fixed icons in the top section of your screen (Messages, BBM, Browser, Pictures, Music, and Videos), five user selected icons under the Frequent tab and five under the Favorite tab. The theme runs smoothly with no lag and all graphics are crystal clear and sharp looking.

If you are one of the many many people waiting anxiously for the BlackBerry PlayBook to be release, or if you just really like the look of BB6 and want a theme to reflect that (whether you currently run BB6 on your device or not) you will definitely want to pick this theme up. It is currently on sale until the end of the year for just $3.99 and is compatible with BlackBerry 85xx, 89xx, 9000, 91xx, 95xx, 9700, and 9800. All devices must be running OS 5.0, with the exception of the Torch 9800.

For more information/screenshots and to purchase GoPlay

CrackBerry.com‘s feed sponsored by ShopCrackBerry.com. GoPlay by Hedone Design – a hot new PlayBook replica theme



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BlackBerry Empathy concept design magically detects the moods of your contacts



We have seen BlackBerry concept designs before, but this concept may take away our need for BBM emoticons, forever. The Empathy pairs with a biometrics ring to send the user’s emothional data to the crystal like device. The concept device was designed by Kiki Tang and Daniel Yoon for a RIM sponsored project at the Art Center College of Design. One of the designers describes the interface as follows:

"It is of course touch based and all the user’s connections are shown graphically so you can see who is connected to whom. Each contact has an avatar that is encompassed by two colored rings. The inner colored ring shows the contact’s previous emotional state, and the outer ring represents the contact’s current emotional state. It is important to show the shift in emotions in order to see how an event has affected that contact.


Another important feature that we felt was important was the “Emotional Health Chart”. This chart would monitor the user’s emotional health through an indefinite period of time. One would be able to see how a certain event, or phone call/ message has affected the user. Obviously, if the chart shows someone is always upset, there would be a problem… If permitted, a user would be able to view other user’s charts as well."

A very interesting concept. Though there is no technology that can accomplish this yet (there hasn’t been any huge strides in mood ring technology), it doesn’t mean there someday won’t be. It we would be interesting to see my mood at the site of the dreaded hourglass, or my girlfriend’s mood change the minute I bought my fourth BlackBerry of the year. Software aside, I actually like hardware concept (Gorilla Glass what?). It even sports a full qwerty keyboard on the reverse side! What do you all think? Let us know in the comments.

Source:  Yanko Design via Engadget

CrackBerry.com‘s feed sponsored by ShopCrackBerry.com. BlackBerry Empathy concept design magically detects the moods of your contacts



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Design for Serendipity (And Drinking Monkeys)


Part of the beauty of the internet and HTML is its inherent serendipity — links lead you somewhere, and other links lead you somewhere else, beyond, anywhere. Yet, serendipitous as the web may be, few sites encourage this sort of haphazard exploration.

As developer Derek Powazek writes, “Serendipity powers the social web. It’s why every website has a “share this” link. Serendipity is at the core of why Twitter is fun, YouTube is valuable, and everyone you know has a Facebook account.”

In fact, argues Powazek, “we should be designing for serendipity.”

Unfortunately, things like the bottom line, advertising dollars and other external forces mean web designers are tasked with keeping you on a page, not sending you off to discover something else. Even Powazek’s examples, like YouTube’s “related videos” section is inherently designed to keep you on YouTube’s page. But the way it keeps you on YouTube is by creating a potentially serendipitous experience.

Nothing is going to change the need or desire to keep visitors on your page, particularly if eyeballs on those pages are your source of income, but adding the element of the accidental discovery to your site can make it even more valuable for your visitors.

Here’s more advice from Powazak (who is a former Webmonkey, by the way):

If you make a website, take a look at it and ask yourself, “when someone comes here looking for one thing, where do I have the opportunity to tell them about something else?” It could be in a footer, for example. This can be tricky, because you don’t want to interrupt a self-directed experience. Just look for the cracks where you can leave hints about what else is available. Hint: Newspapers have been designed this way for years. Crib, crib heartily.

There are many serendipitous routes that lead people to your stuff. Understand what they are and nurture them. But don’t become over-reliant on them. Design your stuff to create serendipitous connections between things. Look for every opportunity to hint that there’s much more to be discovered. Take the time to design the serendipity in to the experience.

Or, you could watch this video about drinking monkeys and see where that leads you:

Bookshelf photo by Juhan Sonin/Flickr/CC

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Design your Own Custom Android 2.2 Powered Handset…No Really!


There are things we all dream of doing and one of them high on my list is to design my very own Android 2.2 powered handset.  May you’re dreams come true in the form of a small startup company in Germany going by the name of synapse-phones.

It seems every man and his dog has been trying to get on the site all day and all we can get now is a “Sorry, the site is down due to overloading

Engadget, or a tipster for them, managed to grab the following screen when they got into the site once during the day.

Your device starts with a baseline 1GHz processor, 4.0″ screen and can be customised from that point forward.  Choose your radio with 3G and 4G, including LTE and WiMAX, then go on to add Bluetooth, WiFi, super mega pixel camera supporting up to 12MP and much much more.

If we ever get into the site, we’ll try to give you an update and see if we can grab some more screens, but for now you’ll have to keep trying yourselves and use the screenshot above as your reference.

Source: Synapse Phones via Engadget

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Is the iPad Sending Design Back to the Dark Ages?


Jeffrey Zeldman thinks so. In his essay, “iPad As the New Flash,” the author and standards guru argues that designers are now coding up device-centric user experiences at the expense of web standards, accessibility and the advancement of open web technologies.

Everything we’ve learned in the past decade about preferring open standards to proprietary platforms and user-focused interfaces to masturbatory ones is forgotten as designers and publishers once again scramble to create novelty interfaces no one but them cares about.

While some of this will lead to useful innovation, particularly in the area of gestural interfaces, that same innovation can just as readily be accomplished on websites built with HTML, CSS, and JavaScript—and the advantage of creating websites instead of iPad apps is that websites work for everyone, on browsers and devices at all price points. That, after all, is the point of the web. It’s the point of web standards and progressive enhancement.

He takes issue not with apps in general, but with the design choices being made by popular magazines as they rush to embrace the new shiny. His ultimate conclusion: “Masturbatory novelty is not a business strategy.”

The comments are enlightening, too. A few make the point that web standards like JavaScript and CSS can now be used to develop experiences that can be delivered both natively and through a browser. Another suggests this is just the Old World struggling to understand a new platform.

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Contest: Design a new logo for Notion Ink – get a Free Adam!


Notion Ink New Logo Submissions

Notion Ink wants to change their company logo and they want your help! Above you can see several logo submissions they’ve received from designers, but the right one hasn’t jumped off the page at them just yet. Think you can do better?

If you want to take part, send in one of your best designs for a new Notion Ink logo to “relations@notionink.com” with the subject line “Logo Contest”. Designs can be sent in until October 22nd 2010, live polls to vote same day, and closing by October 25th.

Read More…

Contest: Design a new logo for Notion Ink – get a Free Adam!



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Hedone Design V2 – Free birthday theme


Hedone Design

HedoneDesign is celebrating their birthday by offering a free version of their Hedone Design V2.0 theme. This is a great theme that uses their signature "Scalpel" icon-set (named for its sharpness), is fast and sleek in its design and, as they advertise, is straight out of a science fiction novel. Application icons seem to pop out against the off-white background and the grey home-screen icons turn orange when selected. It also comes with a circular six user customizable icon home dock with the time in the middle. Voted as CrackBerry Theme developer of the year in 2010, you can’t go wrong with this free theme from HedoneDesign.

CrackBerry.com‘s feed sponsored by ShopCrackBerry.com. Hedone Design V2 – Free birthday theme



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Droid Pro announced by Verizon, reveals candybar QWERTY design


Well, well, what do we have here? It seems that Big Red has pulled a fast one on us with the Droid Pro,which was widely believed to be a world Droid 2.

A Droid 2 it is not, but rather it is a candybar QWERTY phone, sans the slider and hinges, akin to a very slender Blackberry.  So, the only thing that held true was the “world phone” part, and I’ve got to say, I’m rather impressed that Verizon was able to keep this one under the radar. Pricing and availability is still unknown, so stay tuned.

Droid Pro announced by Verizon, reveals candybar QWERTY design



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Nokia brings ex-Palm Design VP to the MeeGo team


Nokia brings ex-Palm Design VP to the MeeGo teamWe haven’t seen much about MeeGo here at Nokia World, but some encouraging news comes from Engadget that Mr. Peter Skillman, former Palm Design VP, has been hired on as part of the MeeGo team. Palm’s webOS is a very good mobile operating system so it is encouraging to see Nokia bring someone with Peter’s skills to the team. Sorry about that Dieter, I honestly still do with webOS the best of luck.

I understand that the focus at Nokia World is on the mass market and Symbian, but as a Nokia fan I sure would like to have heard more about MeeGo. I am thinking we may not see a device launch in 2010, but after seeing how good the new N8, E7, C6, and C7 are with Symbian^3 I think that Nokia will do just fine this holiday season.

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Phandroid T-Shirt: DESIGN CONTEST!


phanliveHave you heard about Phandroid LIVE in Baltimore? If not you should check out the details cause it’s going to be awesome. We’re going to be giving away a bunch of Phandroid gear amongst other things, but we realized- “hey, what the heck, why don’t we have Phandroid T-SHIRTS?”

Now we’re giving YOU the chance to “Design The Phandroid T-Shirt” and win $200 bucks in cold hard (PayPal) cash. Oh… and everyone attending Phandroid LIVE in Baltimore will get a voucher for a FREE T sent to their doorstep!

Ready for the dealio (aka rules)?

The prize:

  • $200 USD (Must be accepted via PayPal)
  • 2 Phandroid T-Shirts sent to you (anywhere in the world I can physically ship it)
  • Bragging rights (YOUR design on awesome Android apparel)

How To Enter:

  • Use the Phandroid Logo (download here) to create a design for the first ever Phandroid T-Shirts
  • Use the logo but be creative… we don’t just want a shirt with a logo!
  • To enter, send your entry as a low resolution JPG under 3MB to events (at) phandroid (dot) com
  • If your jpg is selected as a finalist, be prepared to send a high quality .EPS or .PSD of the file saved in 300dpi (required to win)
  • Provide details if you think it will help your cause (placement of image on shirt, color of shirt, etc…)
  • All entries MUST be received by September 19th, 2010 at 11:59 EDT
  • There is No Limit to the number of entries one person can submit
  • Master P is only allowed one submission (see above)

Winning , Selection & Announcement

  • Finalists will be announced at 6pm EDT on Tuesday, September 21st on Phandroid.com
  • Readers will have 3 hours, until 9pm EDT, to vote online for the winner
  • Phandroid LIVE attendees will have until 9pm EDT to vote manually (write-in) their vote
  • Online votes and Event votes will be added together and the finalist with the most votes will be named the winner
  • Winner will be announced on September 22nd at Phandroid.com

Additional Rules & Details

  • All submissions become the property of Phandroid.com
  • Winner must have a PayPal account to accept payment
  • T-Shirts will be sent to winner and Phandroid LIVE attendees at an unidentified future date
  • Qualifying entries may not use any trademarked or copyrighted material(s)
  • Phandroid.com has the right to adjust these rules at their sole discretion to improve the contest

And there you have it folks- we think this will be a pretty awesome contest. Do your best to create something sick that Phandroids will want to sport around town! Good luck!

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Vector drawing app Sketch features powerful tools, minimalist design


Bohemian Coding has released Sketch, a new vector drawing app for OS X that features a minimalist design and offers a drawing space of unlimited size and layers.




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Find Design Inspiration in Pattern Tap’s Minutiae


The web is littered with design galleries showcasing beautiful websites, but most such galleries focus on the site as a whole — where do you turn if you just want some inspiration for a navigation menu or a really slick sign-up form?*

We stumbled across Pattern Tap, which is a design gallery of sorts. But it breaks the showcased site down into specifics, like sites with awesome navigation menus, great looking web forms or really eye-catching typography.

In some cases, the overall designs of the featured sites are great. In other cases, not so much. But that’s bound to happen with you start breaking a design down into tiny components like great-looking code snippets or often neglected aspects of web design like sites with really good copy.

Pattern Tap also emphasizes the social stuff by offering “user sets” — if you find something you love, you can easily see who posted it to the site and what else they’ve contributed.

If you’re looking for some inspiration for that weekend web project, head to Pattern Tap and narrow your search. Just remember, Pattern Tap is a site for design inspiration, not your ticket to wholesale design theft.

* Yes, such a thing exists. Like pornography, you’ll know it when you see it.

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Find Design Inspiration in Pattern Tap’s Minutiae


The web is littered with design galleries showcasing beautiful websites, but most such galleries focus on the site as a whole — where do you turn if you just want some inspiration for a navigation menu or a really slick sign-up form?*

We stumbled across Pattern Tap, which is a design gallery of sorts. But it breaks the showcased site down into specifics, like sites with awesome navigation menus, great looking web forms or really eye-catching typography.

In some cases, the overall designs of the featured sites are great. In other cases, not so much. But that’s bound to happen with you start breaking a design down into tiny components like great-looking code snippets or often neglected aspects of web design like sites with really good copy.

Pattern Tap also emphasizes the social stuff by offering “user sets” — if you find something you love, you can easily see who posted it to the site and what else they’ve contributed.

If you’re looking for some inspiration for that weekend web project, head to Pattern Tap and narrow your search. Just remember, Pattern Tap is a site for design inspiration, not your ticket to wholesale design theft.

* Yes, such a thing exists. Like pornography, you’ll know it when you see it.

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A Design Contest for Web Fonts


The Web Font Awards are coming soon. It’s a new competition recognizing the most beautiful applications of web fonts in site design and technological achievements in type on the web. There’s no entry deadline or submission guidelines yet, but the contest will involve an actual meatspace awards ceremony and real cash prizes.

From the Web Font Awards site:

The Web Font Awards – the first ceremony to celebrate the newfound typographic freedom empowering Web designers across the globe. The Web Font Awards will be a design competition for websites using Web fonts. Aimed at promoting Web font awareness and adoption, the competition will be open to eligible users of any Web font service or technology.

Sign up at the site to be notified of dates, deadlines, rules and requirements as soon as they are available. Though we’re guessing this site (possibly NSFW) already has the top prize in the bag.

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Lumigon T1 gets Froyo and a major design overhaul


Lumigon T1

Danish phone manufacturer Lumigon, makers of the Android-based T1, have posted an image on their Facebook which shows a major overhaul to the phone’s design.  Judging from the photo, the slider interface is no more, and has been replaced with a unibody design featuring an updated navigation pad and an external microSD slot.

The company has also confirmed that this device will ship with Android 2.2 (Froyo), although no further details are available at this time.  This phone certainly looks like it can walk the walk, but the verdict is still out as to whether or not it can talk the talk.

Lumigon T1 gets Froyo and a major design overhaul

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Samsung and LG Get Fancy by Hiring Design Professors to Help Improve Their UI’s


Well renowned handset manufacturers have turned to an unusual method for perfecting their handsets. They have hired design professors to help in improving their devices user interfaces. Samsung has turned to the expertise of Jung Ji-hong as vice president of its Mobile Design Group. Mr Ji-hong is a visual design professor at Kookmin University in Seoul, Korea. LG has hired Lee Kun-pyo as their executive vice president of Design Management Center. Mr Kun-Pyo was formerly the dean at the Department of Industrial Design at the Korea Advanced Institute of Science and Technology.

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Design a SciFi special effect for FX Studio and win a Nokia N8


Design a SciFi special effect for FX Studio and win a Nokia N8One thing you have to love about Nokia is that they really know how to put on a good contest. I just read over on The Nokia Blog that Nokia is working with Framestore to collect ideas for a SciFi special effect that will be included in an application for devices like the N8. The idea is the FX Studio will be an app to let you add some cool effects to your videos captured with the N8. All of the contest details are on the Framestore Facebook page and there will be three winners of the Nokia N8. Autodesk software is also part of the packages and the first place winner gets to work with the Framestore studio to make their idea a reality.

The contest started a couple of weeks ago (sorry I didn’t give you a heads-up then, but I just learned about it too) and runs until 1 August (just over a week left) so get your idea in now. FX Studio will be released in September and this may be the time when we see the N8 released as well. I am a huge SciFi fan and plan to get an idea or two sent in this week and would love to win a N8 or even have my idea selected as the winner. Let’s see if we can get a Nokia Experts reader to win this contest too, huh?

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Imagine Cup 2010 Game Design Finalists: Playing Toward a Better Tomorrow


Chuck Lawton is reporting from Microsoft’s Imagine Cup finals in Warsaw, Poland. This article is the first installment of coverage; please read the introduction if you have not yet done so.

The National Opera House in Warsaw, Poland is the site for presentations by teams that advanced to the final rounds in the 8th annual Imagine Cup. Entering the theater you can see the rock star like atmosphere surrounding the event with the main stage flanked with large projection monitors, remote cameras on cranes and a panel of six judges evaluating the presentations. In attendance are members of the press, event organizers and other teams who’s out pouring of support for their fellow competitors fill the hall with unfettered applause. The highlight of the show, however, were the presenters themselves and the projects they have been working on tirelessly over the past year.

The format for the presentations consist of a pitch of the team’s idea, a demonstration and a Q&A session by the judges. This is not their first pass at presenting to judges but advancing to the final rounds brings an extra amount of pressure. The stage, cameras and lights all work to make what is likely a surreal situation for the students.

Scott Davis, the Windows Embedded Captain from Microsoft said to the attendees, “As you go forward and leave here, you will never face a presentation like this again. At most you would pitch to a small group of around twenty in a board room.”

On top of this, English is the mandatory language for the event and for a majority of the teams presenting from all of the world, English is not their primary language. Regardless, each team performed admirably in their delivery and it was exciting to see teams having fun in the moment.

Microsoft has additionally stepped up the focus on the business aspect of the Imagine Cup. Specifically, they Academic Developer Evangelist’s within Microsoft subsidiaries coach team mentors on the development of business plans or at least an understanding of market forces and how to bring their ideas to market. The presentation style is flashy, sure, but it also is geared towards potential investors and to get them excited about their ideas.

With game design and the XBox Live Marketplace, however, these finalists can choose to self-publish and form a company around their game. If they haven’t already, I overheard many plan to do so. And how did the competitors stack up? Below I highlight the three finalists in the Game Design category.


This was my first taste of the finalist presentation, and I can think of no better way to start than by viewing the Game Design finalists. These include Nom Nom Productions from Belgium, By Implication from the Philippines and Gears Studio from France. What each presented were mature and polished games that were not only innovative but took the goal of integrating one or more of the United Nations Millennium Development Goals in subtle and fun ways.

Shift by Nom Nom Productions from Belgium

Shift is an interesting take on a basic puzzle game, wrapped around the idea of an island facing various challenges including pollution, heat, draught, among others. Each challenge is represented by an opponent and you take turns against that opponent to improve the island and win. For example, one challenge involves growing crops while the sun makes the soil arid. Another challenge is to clean water from contamination while that pollution spreads. Compounding the game is that multiple challenges occur concurrently and you need to balance the time you take on each puzzle against the others.

While the puzzle aspect looks entertaining, there is an emotional connection as well. Using challenges in Africa as a starting point, an avatar is presented on screen that coaches you along, becomes sad when the island is doing poorly and becomes happy when your efforts to improve the island are successful. By forming a connection with the avatar and your own efforts, Shift aims to raise awareness to real problems in the world.

Wildfire By Implication from the Philippines

The most striking thing about Wildfire is the visual style. It’s sparse, clean, and with a splash of color only to highlight events or objectives in the game. Additionally, the game environment is procedurally generated offering plenty of replay capability. This game also offered the most effective integration of the UN Millennium Development Goals as part of the core game play but in a way that is not lecturing. Information about each goal appears along side the objective allowing you to explore more if you choose to.

Describing the game mechanics would be a disservice — the below video does an excellent job on its own. It looks like an exciting game with fantastic gameplay with a great message on top of it.

Green Gears by Gears Studio from France

Green Gears is a 3D game that’s not exactly a shooter – at least, not in the classical sense. Pollution abounds on the Island of Island of Nazeth and a team consisting of an engineer, nurse and a soldier can use their respective skills to improve the island. But all actions have consequences. While mostly positive, some actions, such as those of the soldier when he uses his weapon, can cause damage to the environment which must be fixed as well. The game play is mission based, introducing the player to the game mechanics while also delivering the UN Millennial Goal messages as well.

Check out the game trailer below. When released, Green Gears plans on offering their level designer, which looks exciting, to the user community.

Overall Impressions

It’s hard to believe sometimes that these are students working with no budget. These games are advanced, innovative, and polished. The graphic design and game play are unique, and their delivery on stage is solid and confident. If you were asked to play a game that focused on the United Nations Millennium Development Goals, you might pass. After all, how can a game that focuses on environmental sustainability, universal education or child health be fun? Not only have these three teams accomplished that, you may not even realize that’s what the game is about. But you may find yourself talking about these issues afterward. That ability is one of the reasons these game shine, and I hope these teams are all able to bring their games to market.

(All photographs by Chuck Lawton.)

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Imagine Cup 2010 Software Design Finalists: Developing Applications to Change the World


Chuck Lawton is reporting from Microsoft’s Imagine Cup finals in Warsaw, Poland. This article is the second installment of coverage; please read the introduction and first installment if you have not yet done so.

The software design category is the highlight of the Imagine Cup. Here, students have access to all of Microsoft’s development tools to build applications using Visual Studio and the .NET framework, Silverlight and Azure among others for use on desktops, browsers and Windows Phone 7.

The six applications I saw by the six finalist teams ranged from a polished site for managing meal-planning and healthy eating to an application for the hearing impaired that can generate ASL sign language on the fly to an application that would enable sending digital data over AM/FM radio in the developing world. Not only were these applications broad in scope, they also varied in mechanics. This isn’t necessarily a showcase of the latest Microsoft technology; this is a showcase of how technology can be applied in innovative ways to solve problems around the world.

At the top of the presentations, Jean-Philippe Courtois, President of Microsoft International, welcomed the participants and made a fantastic announcement. Microsoft will be providing all the finalists in the Imagine Cup memberships in BizSpark, a program for startups that offers free usage of Microsoft-licensed software and development tools, support and access to resources to develop and promote your company to investors, clients and journalists.

While game design focused on flashy graphics and innovative game play to highlight a UN Millennium Development Goal, the Software Design contestants worked on software that directly tackle those problems. Below are my impressions of the six finalists who presented in Warsaw, Poland for the 2010 Imagine Cup finals.


Signbook from Finland

Sign language is complicated. Not unlike any other language, sign language is the combination not just of the hand gestures but also body language and facial expressions along with its own syntax and even dialects. In the United States, ASL is the most widely used. But there are various other sign languages that have developed all over the world. Additionally, learning sign language can be difficult as books for learning cannot adequately illustrate how the hand motions, body language and facial expressions all add up to the meaning of a word or phrase.

Signbook is an effort to address this problem through the creation an open library of videos that can help individuals learn sign language in any dialect. Users can use their web cam to record signs and post them to the site. Other users can rate and comment on videos and request other videos be made. It also makes it easy for family members or colleagues of hearing impaired individuals to access and use this learning resource. While it won’t replace professional interpreters as the software cannot translate the meaning in phrases, sentences or context that interpreters translate into the signs.

OneBeep from New Zealand

I’ve spent some time both using and covering One Laptop per Child. While deploying these low cost laptops all over the world has been great in bringing hands-on learning and exposure to technology all over the world, and while the laptops themselves create their own wi-fi network for sharing and collaboration, there likely is not infrastructure do deliver new content to these remote locations. OneBeep aims to solve that problem.

Building on top of existing technologies, OneBeep is an example of one of the more pure-technology entries in the Imagine Cup. This team created an interface for encoding any data – text, images, applications – into sound that can be broadcast over AM or FM. The sound is essentially a transmission protocol which includes compression and error correction which can account for up to 25% data loss. The effective speeds are 1.5 Kbps but while slow are effective. In a brilliant demo, one of the judges was asked to write down a message, which the team transmitted using an inexpensive FM transmitter right on stage.

Once deployed, the audio file can be transmitted by existing AM or FM radio stations during off-peak hours. A user wanting to receive the new content only needs to tune in their existing AM or FM radio and connect the headphone jack of the radio to the line in jack on their laptop. Software on the laptop listens to the broadcast and translate the sound back into the binary data. Lastly, because all of the XO-1 laptops use mesh networking, that user can distribute the new content locally to all the other XO-1 laptops.

Project Apple from Team HDC of Malaysia

Project Apple is a web app that allows families to work together to improve health and reduce waste through better meal planning. The app allows individual family members create profiles that link together that aggregate foods they like or things they want to avoid. Users can select recipes through an intuitive drag-and-drop interface which translate into a shopping list. This list can sync to Windows Phone 7 and even tell you how much stuff you have at home to avoid picking up too much or letting food go to waste.

The application was the slickest of all six, leveraging all of the latest tech Microsoft is offering. The combination of Silverlight, Azure and Windows Phone 7 is really opening the doors to create really compelling applications. This was the first example of the tech Microsoft is bringing to the table and I’m glad to see that the future here looks bright. The feature set in Project Apple was nice but not groundbreaking. But they also make an effort to make this information available wherever you are. Should this app come to market, I don’t doubt it could be successful.

Neural Communicator from TFZR Team of Serbia

There are many technologies that help enable the impaired to communicate. If you are hearing or motor impaired, there are various speech synthesis tools available. But for those with extreme disabilities, there are not many options. Neural Communicator aims to plug that gap.

Using probes that track neck, eye or other inputs, users can navigate a series of menu’s to use speech synthesis, chat using Windows Live Messenger or send text messages through SMS. The on-screen input dialog breaks down the keyboard or menu options into 2 rows of 3 options, reducing the input overhead for the user. During the demo, one of the team members, connected to a series of wires, moved the interface around to send SMS messages without himself moving. It was a compelling showcase of the advancement of this technology and how empowering it can be when made available to those who need it.

Teacher’s Think Tank from Mama-Bear of Singapore

Educators in the developed world frequently use the internet to collaborate and search for information. But internet access is unreliable or non-existent in much of the developing world. However, cell phone penetration is much better in these areas.

Leveraging this availability is Teacher’s Think Tank. Educators can use SMS to text message questions to a central server, where they are parsed and answered by an online community. Responses are returned via SMS. The service has great potential to make information and knowledge available to a significant part of the world that currently does not have access, and represents an innovative approach to the problem.

eyeFeel from Skeek of Thailand

During my time I spent in college, I can remember being in many classes and lectures that required a sign language interpreter present for one or more hearing impaired students. While the university was able to provide that service, there are many schools that do not have these resources. However, must classrooms have existing computers and AV components.

eyeFeel is a brilliant application that uses a video camera and microphone to identify a speaker and translate their speech into language signed by an avatar. In real time. I cannot stress how incredible this application is. The purpose for the video camera is two-fold. When the feed is projected, the avatar and speech bubbles appear around the speaker. If a second speaker moves into frame, a second avatar and speech bubbles appear indicating that the other person is talking.

In the previous team project dealing with sign language, Signbook, signs were pre-recorded and shared on a website. The Signbook team said that dealing with phrases or sentences is difficult because of how sign language is deconstructed and interpreted. eyeFeel deals with this by taking the recorded speech, translating it into text, and mapping out the nouns, verbs, adjectives and other language components and translating it into ASL. The avatar then procedurally performs the signs. Because this is all done in software with limited hardware requirements, the ability for wide deployment is great, enabling hearing impaired students from all over the world to understand and participate in classrooms – or wherever they happen to be.

(All photographs by Chuck Lawton.)

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Competition: Design a Geeky Product Using Ponoko and Get it Made for Free


Geekdad/Ponoko/Sparkfun competition

We’ve mentioned Ponoko.com (the world’s easiest making system) here on GeekDad a few times over the last few months, so imagine how excited we were when they contacted us with an offer of a fantastic prize for a design competition?
The competition ties in with the launch of a new extended materials catalog that includes electronic gadgetry from SparkFun, as well as their usual timbers, plastics, fabrics, metals and other sheet materials.

Pepe Chair by Stuff

Pepe Chair by Stuff

Have you got a bright idea for an electronic masterpiece, a gadget, a gizmo or even a work of art? Maybe you love the idea of getting one of your kids doodles made into a 3D toy? Maybe you want to make them a unique piece of furniture? Or, maybe, just maybe, your favourite cat just needs a special shelf all to himself.
Whatever your thinking is, submit your best idea for a product to be made using Ponoko and electronics from SparkFun and you could get it made for free.

To enter the competition, post your idea to the GeekDad flickr pool and tag it ‘ponoko’. You can post sketches, product photos, or final design images to flickr. Or, if all you have is a description of your concept, leave it in a comment below. A Top 10 will be chosen by a panel of judges from Geekdad and Ponoko, and then we’ll set up a poll so that all you readers out there can vote for the overall winner.

Owen by kyle koch

Owen by kyle koch

It’s the first time Ponoko has offered non-sheet materials. And what’s more, they’re adding the entire SparkFun inventory list to their catalog at the same prices as buying direct from SparkFun. This means you can now source all of the parts you need to make your geeky products, all from one place. There’s no change to the way Ponoko works, you upload your design and select flat sheet materials. Then you have the new option to select SparkFun components to add to your order. You’ll get a total price, you check out your order, and all of the items will be delivered to directly to you.

More than 50,000 user generated goods have been made so far using the Ponoko system. See what others have made and get inspired in the showroom.

Bandit ruler by Spunique

Bandit ruler by Spunique

One thing you need to know. To get something made on Ponoko, you’ll need to be able to submit your design in an EPS or SVG format. There’s plenty of ‘how to‘ information on the site to guide you, but if you get really stuck, we can help out with the winning entry.

You’ve got four weeks to get creative. Just make sure you post your idea the end of July, the closing date it the 31st.

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iPhone 4 Leads the Pack With Stunning Design, Interface


Product: iPhone 4

Manufacturer: Apple

Wired Rating: 8

Apple’s fourth-generation iPhone makes its predecessors look like toys. Heck, even the iPad looks sissy now.

It’s an impressive upgrade. The iPhone 4 ditches the curvy plastic case of the older models in favor of a thinner, squared-off glass body laced with a stainless-steel band. It has a higher-resolution display, a brand-new front-facing camera, an improved back camera with flash, double the RAM of the iPhone 3GS, and the same A4 processor that powers the iPad.

Grip it in your hand, and the iPhone 4 feels like the phone of the future.

The defining feature of the iPhone 4 is its 960-by-640-pixel display, which has a pixel density of 326 pixels per inch, far higher than any other consumer display. Apps, websites, photos and videos look stellar. Text is crisper, images look rich and detailed, and colors are stunning. It’s been hard to put down this phone: Staring at that screen is addictive.

The second most compelling addition is the front-facing camera, which works with a built-in video-chatting client called FaceTime. Remember when George Jetson’s boss chewed him out on a video phone in The Jetsons? It looks a lot like that. Choose a contact, then tap FaceTime, and within a few seconds you’ll see your buddy’s mug. (Better keep your finger out of your nose from now on.)

Video chatting is nothing new: Plenty do it with webcams on their computers already. But video conferencing on a phone makes a dramatic difference, as you have the liberty to take the camera with you wherever you go. Give a virtual tour of your new apartment to friends across the country. Hold a FaceTime chat with a retired co-worker, and pass the phone around the office for everyone to say hello. This new method of communication — digital coexistence — is fresh and exciting, even to journalists who live and breathe gadgets every day.

There are some big limitations. Currently, FaceTime is only available for iPhone 4 users, so the number of people you can video chat with is limited. However, Apple published FaceTime as an open protocol: Any software developer can integrate the service into their third-party software on Macs, Windows machines or even competing smartphones, such as the HTC Evo 4G. It’s a mystery why Apple hasn’t already provided integration with its own desktop chat client, iChat, which would greatly expand the number of people you could video chat with.

Second, FaceTime only works over Wi-Fi, until the carriers’ networks get better, says Steve Jobs. Provided you have a strong Wi-Fi connection, FaceTime works well, and it’s a blast. With a weak or overloaded Wi-Fi connection, it’s an exercise in frustration. And without Wi-Fi, you can’t use it at all. That’s stifling, but for now, most of us will probably be video chatting in more private settings, where we presumably have decent Wi-Fi anyway, so we’ll let you off the hook for this one, AT&T.

However, AT&T’s overloaded 3G network remains a major concern for old-school telephoning. Call quality sounds clearer with a noise-canceling microphone on top of the handset, but reception problems persist. We experienced plenty of dropped calls with the iPhone 4 in San Francisco. Network coverage varies from city to city, and your mileage may vary. But we can’t file this away as a non-issue until either AT&T expands its network to accommodate data-guzzling iPhones everywhere or Apple shares the iPhone with multiple carriers to mitigate overcrowding on AT&T’s network.

Adding to our cellular woes, many customers have reported a strange antenna problem, where squeezing the steel band on the bottom-left corner of the iPhone 4 results in dropped signal strength. That just happens to be the way many left-handers are naturally holding the iPhone. We were able to replicate this behavior, but only by squeezing the iPhone very hard. Jobs’ e-mail response to a concerned customer was to “just avoid holding it that way” — which doesn’t seem fair — and Apple’s recommended solution is to buy a $30 protective “bumper.” Whatever the remedy, when a number of people are complaining about the same issue and the proposed solution is a band-aid, this appears to be a design flaw.

Whether it’s AT&T’s network or Apple’s design, the iPhone 4′s semi-frequent dropped calls create the same old headaches. This is still an unreliable phone, period.

That’s a shame, because the iPhone 4 is solid with just about everything else it does. The new 5-megapixel camera (up from 3 megapixels in the iPhone 3GS) takes photos that look better than a lot of dedicated point-and-shoots we’ve used. However, white balance seems slightly off, often appearing too yellow, so you’d benefit from touching up photos with an image-editing app. Also, photos shot with the iPhone 4′s new LED flash look eerie — as you’d expect with an LED flash.

Did we mention the iPhone 4′s snazzy back camera also shoots high-definition, 720p video? It looks great, too, with smooth motion and crisp clarity, although the yellows again appear heavy.

Finally, the iPhone 4 subtly improves on speed compared to the iPhone 3GS. It’s not tremendously faster, but you’ll notice that complex tasks finish up more quickly. In the photo-editing app CameraBag, for example, photo processing took about a second per photo, whereas on an iPhone 3GS it took about three seconds.

The iPhone 4′s main competitors are the crop of high-end Android phones currently on the market. The Nexus One, Motorola Droid X and HTC Evo 4G all have impressive hardware and match the iPhone 4 nearly feature for feature — in some cases, exceeding the iPhone 4′s specs, as with the Droid X’s 8-megapixel camera.

Any day now, a manufacturer will likely deliver a better piece of hardware than the iPhone 4. However, Apple is still far ahead of the curve with its new iOS 4 software and ever-growing App Store. The entire experience of iOS is far more elegant and intuitive than Android, and for many people, that ease of use will outweigh iOS 4′s relative lack of flexibility and its subpar telephone capabilities.

Interestingly, the iPhone 4 has more RAM than Apple’s other hot product, the iPad, with 512 MB in the iPhone 4 compared to 256 MB in the iPad. It also has two cameras, a newer OS and a higher-resolution display than the iPad, which might inspire some buyers’ remorse among early iPad adopters.

With the iPhone 4, Apple has blown Android rivals, previous iPhones and even the iPad out of the water. It’s that big of an upgrade. And for now, it’s the uncontested leader in the smartphone market.

WIRED Incredible display. FaceTime video chat is futuristic fun. Thinner profile feels great in your pocket. 5-megapixel camera could replace your point-and-shoot.

TIRED The phone — one of the most important features — is still frustratingly unreliable. Antenna flaw for some lefties is lame. White balance in photos and videos is slightly off.

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Jon Kolko On Design That Changes Human Behavior


Jon Kolko On Design That Changes Human Behavior
A well-crafted product can make the world a better place.

Read more on Forbes

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